Beyond the Beef Ted Not in Freezer
Steps...
- (ane) Inquire effectually the Ultra-Luxe for information regarding Ted Gunderson's disappearance.
- (2) Go Ted back to his father if he is still alive.
- (3) Inquire with Mortimer at the Ultra-Luxe about the investigator.
- (four) Get into the investigator'due south room at the Ultra-Luxe.
- (5) Search the Investigator for clues.
- (half-dozen) Meet with the investigator'due south contact in the Ultra-Luxe steam room at 4pm.
- (7) Find a way to proceeds access to the members Only department of the Gourmand.
- (eight) (Optional) Go rid of Philippe and cook for the banquet using his recipe for man flesh.
- (9) (Optional) Find a sponsor to assist you lot join the White Glove Guild.
- (10) Find a sponsor to help y'all join the White Glove Order.
- (11) Employ the intercom to phone call in the head waiter.
- (12) Bring Ted to the Members Only section to expose Mortimer at the end of his banquet speech.
- (13) Talk to Heck Gunderson.
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Important Items...
Investigator'due south Room Key, Matchbook, Ultra-Luxe Freezer Central.
This side quest is complicated, to say the very least. The good news is that information technology all goes downwards in one venue, then this side quest doesn't at all involve traveling and moving around from location to location, equally a lot of more cumbersome side quests require. To undertake this side quest, you have to voyage over to the Ultra-Luxe Casino, a stately edifice at the middle of the New Vegas Strip. You'll exist able to easily identify this building by its crisp white façade and fountain spewing water out front. When yous enter, expect to be stopped by a fellow member of the White Glove Society. The White Glove Social club is the group that runs the Ultra-Luxe Casino, and they don't desire anyone armed coming into the building. Do continue in listen that it's important you lot nonetheless sneak in the small weapons y'all can hide, since you lot're going to demand them shortly.
The crux of this side quest revolves around a man named Heck Gunderson. If that name sounds familiar, it should. He's also intimately involved in the Side Quest known as Pheeble Will . In that side quest, you'll meet an erstwhile farming couple out on the Strip that want Gunderson dealt with, equally he's stiff-arming them out of the farming business. If you're following the way we did things, and then yous'll want to starting time bargain with Gunderson's consequence with that old couple past using a high Speech skill to convince them to go away. Doing and then volition negate any affect they take on the side quest, which will make your life easier. As you'll notice out, we're going through this side quest in a very specific way, which is to befriend the White Glove Society so that they'll help you during New Vegas' endgame. Naturally, if you want to go most things in a different fashion, yous're more than welcome to, but that won't exist covered here.
The kickoff person you'll desire to briefly speak with, after the Pheeble Volition side quest has been dealt with in its entirety, is none other than Heck Gunderson. If you followed through with Pheeble Will the way we recommended, then this will exist the get-go fourth dimension you've spoken to Heck. Explore all options during that conversation, and you'll eventually learn why Heck is hither. He has a business relationship with the White Glove Society, but his son has suddenly gone missing, and he doesn't know why. With that information learned, the next person you'll want to seek is out is a adult female named Marjorie. She'southward backside a desk-bound at the Gourmand entrance, which can be found via a doorway at the back finish of the casino's first floor. You tin can speak with her about an investigator that'due south been on the trail of some people that have gone missing hither at the casino. Explore all other options with Marjorie if you lot'd like, but for our purposes, yous'll definitely want to stay away from any give-and-take nigh the White Glove's Society illicit past, in which they were cannibals. This won't go a long way in making you any friends!
At the end of your conversation with Marjorie, afterwards you've finished off all branches of the conversation tree, she'll recommend that you get and visit the hotel's manager, a man named Mortimer. You may have run into him before; he's behind the semi-circular desk at the back cease of the starting time floor, and then you've already passed him by one time to reach Marjorie. You can speak with Mortimer curtly, keeping in mind once over again that you should avoid whatsoever talk of cannibalism, or risk messing this entire side quest up. Upon inquiring most the whereabouts of the investigator, y'all'll learn that Mortimer has given him a room costless of charge. He'll even mitt over the Investigator'due south Room Key so you lot tin go visit with the investigator yourself. Well that'due south overnice of him! Allow's move on now, and do just that.
Reaching the hotel room in question is easy. To practise so, look for a double-door to the right of Mortimer's desk that'southward labeled Hotel Rooms. Once you're through that door, all you lot need to do is walk upstairs and open the first door on your right, which can exist opened hands now that you've procured the key from Mortimer. Once inside, though, don't let the grisly scene y'all find startle y'all. At least, non yet. Instead, turn around and face the door, and wait patiently for two armed White Glove Society goons to barge in. This is why we mentioned earlier that it couldn't hurt to sneak some weapons into here to requite you an edge. Defend yourself from these goons, keeping things as clean and quiet as possible. Once you're done, you can and so plough back to the expressionless trunk yous initially plant in here. That'due south the trunk of the at present-deceased investigator. On him, y'all'll find a Matchbook. Believe it or not, that'due south a very of import item that you must larn to continue.
The cardinal here is to examine the Matchbook in your inventory once you learn it. Doing so volition tip you off to a rendezvous that the murdered investigator was to take with an unknown person, downwards in the bathing area of the hotel, which can exist found on the beginning floor, beyond from the area where you spoke to Marjorie earlier. The key is to go there at effectually iv o'clock. When you exercise, you'll notice a well-dressed employee of the casino walking towards a secluded back room off of the pool. Follow him as he walks through the back rooms. When he sits down, you can then speak with him. Surprised that you're here to encounter him instead of the investigator, you can quickly spill the beans as to what y'all know. This man, Chauncey, knows what's going on here. Mortimer, the human being you met earlier, has been trying to revert the White Glove Gild back to their cannibalistic means. Chauncey was helping the investigator go to the bottom of information technology when he was all of a sudden murdered. Chauncey will give you some ideas, when you lot pick his brain, near how you may desire to proceed. Nosotros'll explain below precisely what we did, which will allow you to bring Mortimer to justice while befriending the White Glove Lodge, all at the aforementioned time.
The next matter you accept to do is intermission into the kitchen. Doing then isn't easy, only it'southward completely doable (and necessary, at that). The kitchen can be establish in the Gourmand section of the casino, where you before spoke with Marjorie. If you motion further into that location and await to your right, you'll find another counter with more White Glove Gild members behind information technology, and a locked door behind them. The idea here is to crouch downward and wait until it says [HIDDEN]. When information technology does, quickly unlock the door with a uncomplicated Lockpick skill. You lot may want to relieve before you practice so just in case someone sees you, but chances are, no 1 will be the wiser as long every bit it says [Subconscious] on your screen. Head on through the door and begin to walk downwardly into the depths of the casino, where the kitchen tin exist constitute, via several doors on the correct of the corridor you lot'll eventually see.
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Later on passing by the two White Glove Gild members scorching meat with flamethrowers, you lot'll walk downwardly some stairs and notice the aforementioned corridor. It's at this point that you lot'll no doubt run into a White Glove Society member who stops you lot and asks you what you lot're doing down hither in a clearly cordoned-off location. You lot can use pretty basic Spoken language or Repair skill checks to convince him to plow away, which should exist no problem for you. One time he's gone, you can then continue forward and bear rightward into the kitchen, where you'll run into a human being named Philippe. This guy is every bit rude and snooty as you can imagine, considering himself the culinary master of the Mojave Wasteland (and beyond). Just he's also the primal to helping the White Glove Society, and equally you'll find out, you'll demand to deal with things delicately hither in lodge to move frontwards successfully.
The fundamental with Philippe is to convince him that y'all're someone y'all're non. Exist rude and aggressive right back to Philippe. Afterward more than conversation like that, you lot'll eventually start to go various kinds of skill checks. Medicine, Barter or Spoken language skills of about a fifty or over will do the trick; the idea is to basically upset Philippe enough (or otherwise convince him) then that he goes away, leaving y'all lonely in the kitchen to exercise what you lot will. While there are multiple ways to do this, we found that using our Barter skill to convince him that you work with a publisher putting out a cookbook did the play a trick on. We even followed that upwardly with a Medicine skill line that upsets him enough about his traumatic experience with his family unit that he leaves us lone quicker than we would have initially imagined. But that's adept news, because now you lot tin get down to creating a little culinary creation of your own, if you lot managed to convince Philippe to go out behind a few recipes for y'all that is.
With the angry and egotistical chef out of the style, approach the stove he was located near. There should be a pan sitting on the stovetop. Go ahead and examine information technology, which will requite you the opportunity to cook. Withal, without a fairly loftier Survival skill, you'll need to utilize a high Intelligence check to cook while replacing the human flesh the recipe called for with something a fiddling more simulated. Once the food is cooked, go ahead and approach the intercom on the wall near the kitchen'southward entrance. As long equally information technology's between seven and 8 at dark, you tin can call a waiter to come take the food upstairs. If it's non that time, simply use the in-game wait organisation to reach that time instantaneously, and then call for the waiter. Only be admittedly certain you disappear for a few minutes thereafter. The waiter must not see yous in order for this to piece of work. So call him, hide, await a few (real life) minutes, and so approach the stove. As long every bit the meat-like substance that was in the pan on the stove is now gone, the waiter has successfully come and taken the food away.
All the same, there's more to this story. Heck Gunderson's son is still in danger, and you lot'll need to take care of him. The specific mode nosotros went about this side quest ensured that no homo mankind was used, meaning Heck's son is still very much alive. You lot tin find him in the freezer at the back stop of the kitchen, which can exist opened with some bones Science skills. Alternately, you could always employ the Ultra-Luxe Freezer Key that Philippe leaves with yous when he takes off. In one case inside the freezer, speak to the captive son of Heck's, whose name is Ted. The idea here is to speak with Ted, letting him know that some of the White Glove Gild thinks it's necessary to revert to their old, cannibalistic means. Apparently, he was side by side on the menu. Notwithstanding, convince him to come forth with you to out Mortimer, as opposed to seeking vengeance. Doing and so will allow you to go rid of the more unsavory elements of the Society without losing respect from them, which volition be all-important if you want their help during New Vegas' endgame.
With Heck in tow, leave the kitchen, swing rightward once back out in the corridor, and head up some stairs. This will atomic number 82 back to a door that heads directly into the Members Only section of the casino. One time through the door, immediately duck downward and hide behind the counter ahead. Meanwhile, you lot'll hear Mortimer talking to his guests about how they're all eating human mankind. But if yous followed our directions, the joke'due south on him! Once his voice communication ends, walk up to him and confront him. With Ted in tow, it's clear no one has eaten human flesh today. Embarrassed, you can (and should) let Mortimer run off, while ensuring him (and thus everyone else around you) that the unabridged White Glove Lodge is not to blame. And just like that, yous can then render to Heck Gunderson in the casino itself, reuniting father and son. Be certain to speak to Heck thereafter and convince him that vengeance isn't the answer, either against the White Glove Club or the Strip equally a whole. This will gain you lot good favor with the White Glove Society, which is all you need if y'all're post-obit our specific instructions every bit outlined in our Walkthrough .
Upwards Next: Birds of a Plumage
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